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Rebel Hill :: View topic - RHR - Post Comments/Feedback Here....
Rebel Hill
http://www.rebelhill.net:80/board/

RHR - Post Comments/Feedback Here....
http://www.rebelhill.net:80/board/viewtopic.php?f=7&t=8
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Author:  RH [ Fri Aug 06, 2010 6:57 pm ]
Post subject:  Re: Post Comments Here....

Haha... sorry... theres a couple of moments when I get a lil zoom crazy, or am dashing left and right in the interface with zoom tracking...

I try to use it jusiciously, and only at points where I want to strongly emphasise, or draw attention to something particular... it gets less as you move through though... promise!

Author:  howal2 [ Tue May 10, 2011 3:01 am ]
Post subject:  Re: RHR - Post Comments/Feedback Here....

Thank you very much for putting these vids together. I'm relatively new to rigging and you have such a slew of information that I have to take it in bit by bit. I've only gotten through part 7 and you've done a remarkable job in laying out the information for novices. I only recently purchased your set and now you've just released updates. I'd better catch up!

Author:  dgreen [ Wed May 11, 2011 10:27 pm ]
Post subject:  Re: RHR - Post Comments/Feedback Here....

Hi RH,

I downloaded the RHR update videos a few days ago. Thanks for making new videos! I think it's awesome that you decided to continue expanding this wonderful tutorial package and keeping past customers up-to-date with new information.

BTW, I just finished watching the LW 10 update video. Regarding the 'weirdness' you're seeing when using the gradient, I suspect what's causing the speed-up and lag is that the Smoothing between keys is set to Spline, which puts a spline curve between the key gradient values. Try setting it to Linear; I don't know if this makes the behavior more predictable but it may fix at least part of the problem.

G.

Author:  stevp [ Fri May 20, 2011 4:47 pm ]
Post subject:  Re: RHR - Post Comments/Feedback Here....

RH:

Thanks for making these videos available. I've learned quite a bit about rigging in lightwave from them. You explain things clearly enough that I can apply what I've learned not only to romeo and janet, but to my own character meshes as well.

Again, thank you!

Steve

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